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Set Hand Cursor for Legend Item

Posted By Alexander Haberl 3 Years Ago
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Alexander Haberl
Problem Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 15, Visits: 48
I cannot set a Hand Cursor for an automatic LegendItem. Is this possible?

I tried this approach (the changing of the Font to an underlined Font works):

 
  private void ChartControl_MouseMove(object sender, MouseEventArgs e)
   {
    NHitTestResult res = null;

    try
    {
      res = HitTest(e.X, e.Y);
    }
    catch (Exception)
    {

    }

    if (null != res)
    {
      if (res.ChartElement == ChartElement.LegendDataItem)
      {
       for (int i = 0; i < Charts.Count; i++)
       {
        foreach (NSeriesBase s in Charts[i].Series)
        {
          NSeriesLegend seriesLegend = s.Legend;
          seriesLegend.TextStyle.FontStyle.Style = FontStyle.Regular;
        }
       }

       res.LegendDataItem.TextStyle.FontStyle.Style = FontStyle.Underline;

       res.LegendDataItem.InteractivityStyle.Cursor.Type = CursorType.Hand;

       resetLegend = true;

       Refresh();
      }
      else
      {
       if (resetLegend)
       {
        for (int i = 0; i < Charts.Count; i++)
        {
          foreach (NSeriesBase s in Charts[i].Series)
          {
           NSeriesLegend seriesLegend = s.Legend;
           seriesLegend.TextStyle.FontStyle.Style = FontStyle.Regular;
          }
        }

        Refresh();
        resetLegend = false;
       }
      }
    }
   }



Nevron Support
Posted 3 Years Ago
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Group: Forum Members
Last Active: 1 days ago @ 4:39 AM
Posts: 3,054, Visits: 4,018
Hi Alexander,

Generally, you should not modify the attributes of automatically generated legend items, because in the general case they are clones of series legend attributes. Instead, you can simply create a legend with custom items. You can check out the Panels \ Legend \ Custom Legend Items example on how to generate custom legend items. 

We hope this helps - let us know if you have any questions.


Best Regards,
Nevron Support Team





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