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3D Surface Inaccurate Display

Posted By Daniel Csimszi 10 Years Ago
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Daniel Csimszi
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Last Active: 8 Years Ago
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Hi,

I am trying to display a 3D object with NTriangulatedSurfaceSeries but unfortunately I does no really get the object that I would like. I double checked the coordinates that I input and they seems to be right.

I would like to make a bend with a V shape in it, please find attached example.png. It is made with paint so do not except a lotBigGrin

I have attached how it looks just now as well, mesh.png

This is code how I create the coordinate:
for (int i = 90; i < 180; i++)
      {
       for (int j = 0; j < 5; j++)
         {
            //x
            surface.XValues.Add(Math.Cos(i * Math.PI / 180) * 90 + 100 + Math.Abs(j-2) * 10);
            //y
            surface.Values.Add(Math.Sin(i * Math.PI / 180) * 90);
            //z
            surface.ZValues.Add(Math.Sin(180 / 4 * j * Math.PI / 180) * 4);
            surface.Colors.Add(Color.Green);
            Console.WriteLine(j + ", " + Math.Sin(i * Math.PI / 180) * 90 + ", " + (Math.Cos(i * Math.PI / 180) * 90 + 100 + Math.Abs(-2 + j)*10));
          }
      }

Here is the output of the bottom line:

z  y                           x
0, 1.57071657935551, 30.0137074359248
1, 1.57071657935551, 20.0137074359248
2, 1.57071657935551, 10.0137074359248
3, 1.57071657935551, 20.0137074359248
4, 1.57071657935551, 30.0137074359248

The coordinates seems to be OK, any idea why it does not display the way I think it should?

Thank you,
Daniel

Attachments
example.png (904 views, 4.00 KB)
surface.png (944 views, 98.00 KB)



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