Group: Forum Members
Last Active: 9 Years Ago
Posts: 6,
Visits: 16
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Oh dear! - There's an example of this in the Nevron Example app.
The code needs to look something like:...
var txt = "Here is some text to measure"; double targetWidth = 150;
var settings = new NPaintTextRectSettings (); settings.SingleLine = false; settings.WrapMode = ENTextWrapMode.WordWrap; settings.HorzAlign = ENTextHorzAlign.Left; settings.VertAlign = ENTextVertAlign.Top;
var resolution = canvas.Ownerdocument.GetEffectiveResolution (); var font = new NFont (NFontDescriptor.DefaultMonoFamilyName, 10); var textSize = font.MeasureString (txt.ToCharArray (), resolution, 150, false, ref settings);
arg.PaintVisitor.SetFill (NColor.Black); arg.PaintVisitor.SetFont (font); arg.PaintVisitor.PaintString ( new NRectangle(35, 35, textSize.Width, textSize.Height), txt, ref settings);
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Group: Forum Members
Last Active: 9 Years Ago
Posts: 6,
Visits: 16
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I found NFont.MeasureText but this requires that the font object be attached/associated with a document. I'm rendering text to the canvas in PrePaint using arg.PaintVisitor.PaintString and need a way to calculate the required height given a specific width.
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